You can take out the music itself and enjoy listening to it, but immersing yourself in the game and listening while having fun is the best way to do it. Musically, it’s something very unique and very special. The biggest appeal of making video game music for me is the way it matches the interactive elements of the game so well. I wanted to be involved in games in the future. The fun of playing them, and the sounds, which were beeping sounds back then, were things I really aspired to. As for why I make it, when I was a kid there were video games in the local sweet shops and on the roof of the department stores. I’ve been making game music for more than twenty years now. I work at the company called M2 as a video game sound composer, sound creator, game designer and director. When we got up before a crowd and performed, we had to change from creators to performers, and practicing for that was really hard. We were pros at making songs, and that came naturally, but when it came to performing, our skills weren’t so good. Even though the stage got to be that big, I didn’t have the feeling that I’d become a star.īasically, we weren’t performers. We were in a band as a hobby, so in a good way it was an extension of that. Band, I never felt like a rock star, basically. There were some professional musicians that played with us, but it was new to me, so when we played it was challenging, but it was fun. We weren’t used to playing big shows, either, so we didn’t know how to work up a crowd of two thousand people. They were kids who played games all the time and came because they thought there would be game music at the live show. 99% of people who came to see S.S.T Band were gamers, and in terms of men and women it was about 98% men. I guess it’s my personality, but I like that kind of music festival feeling, and pumping up other people, so I was always trying to get the crowd going.
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